Original size 1140x1600

SILVER HOOF

PROTECT STATUS: not protected
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Оригинальный проект

В прошлом году, в первом модуле первого курса, я сделала дизайн настольной игры по мотивам сказа «Серебряное копытце».

С помощью нейросетей я хочу создать проект, вдохновленной моей настольной игрой и старыми пиксельными хоррор играми. Для генерации изображений я пользовалась нейросетью Ideogram, куда писала промты, сгенерированные в TryChatGpt.

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Персонажи, за которых играет пользователь.

Дизайн героев был сгенерирован при помощи нейросети Ideogram.

Prompt: design a pixel art character for a horror-themed video game featuring a young girl who is the spirited granddaughter of a woodsman. She should be depicted with an adventurous demeanor, wearing a long, flowing skirt that accentuates her movement through the eerie forest environment. The character should have an ominous, yet determined look in her bright eyes, reflecting her fighting spirit despite the darkness around her. Her ushanka hat should give her a rustic charm while providing an unsettling contrast to the foreboding atmosphere. Style her hair in two light-colored braids that frame her face, adding a touch of innocence amidst the horror. The color palette should be dark and moody, with deep greens, grays, and hints of cold hues that evoke a sense of danger lurking in the shadows. This character should embody resilience and bravery as she navigates the treacherous unknown.

Prompt: design a pixel art character for a horror-themed video game featuring an old, muscular woodsman. He should be depicted wearing a tattered, hooded cloak that adds an air of mystery and foreboding to his presence. His weathered face should reflect years of experience and a life spent in the dark, twisted forest, with deep-set eyes that convey a sense of wisdom and menace. The character’s muscle definition should be evident, hinting at both strength and resilience, while his demeanor should be imposing, with a fierce expression that keeps intruders at bay. The color palette should include dark greens, browns, and shadows, creating a threatening atmosphere while emphasizing the forest surroundings. This character should embody the dangers lurking within the woods, serving as a guardian or a sinister overseer of the eerie landscape.

Prompt: сreate a pixel art character design for a middle-aged blonde female woodsman in a horror-themed setting. She should have a wild, manic smile that conveys both charisma and danger, setting an unsettling tone. Her attire should be rugged and practical for life in the forest, perhaps featuring a weathered jacket and sturdy boots. In her hands, she clutches a woodcutter’s axe, which adds a menacing element to her appearance. The character should exude an aura of unpredictability, with her bright blonde hair contrasting against the dark, creepy backdrop of the game. Use a color palette that combines earthy tones with splashes of brighter colors to emphasize her wild nature, creating a balance between her cheerful expression and the sinister environment around her.

Prompt: сreate a pixel art character design for a slender young man who serves as a marksman in a horror-themed setting. He should be depicted wearing tall boots and a fur-lined sheepskin coat that adds a rugged, survivalist flair to his appearance. His hairstyle should feature short, dark blue hair that contrasts with his pale skin, and he should have thin eyebrows that enhance his intense, focused expression. Capture a sense of tension and unease in his posture, suggesting readiness for danger. The color palette should reflect the dark, eerie atmosphere of the game, with muted tones and shadows that evoke a feeling of dread. This character should visually embody the struggle and determination to survive in a world filled with horror.

Original size 1368x768

Серебряное копытце.

Prompt: create a pixel art character design for a light blue deer that embodies an enchanting yet eerie presence in a horror-themed setting. This deer should have a sleek, ethereal appearance, with delicate features and luminous, glowing hooves that emit a faint, unsettling light. Its large, expressive eyes should reflect a mix of innocence and otherworldly wisdom, drawing players into its mysterious aura. The setting should be dark and shadowy, with the glowing hooves providing the only source of light, creating a stark contrast against the ominous backdrop. Incorporate hints of forest elements, such as twisted trees and creeping vines, to enhance the atmosphere. This deer can serve as a guide or a harbinger of doom, leading players through the surreal and terrifying landscape of the game.

Original size 1312x736

Карта для передвижения в игре.

Original size 1312x736

Карта для передвижения в игре.

Дизайн карт был сгенерирован при помощи нейросети Ideogram.

Promt: create a top-down pixel art map of a foggy, dark forest for a horror-themed video game. The forest should be depicted in various shades of deep blue, with twisted trees and dense underbrush that create a sense of claustrophobia and unease. Incorporate winding and narrow paths that meander through the forest, leading to hidden locations such as abandoned cabins, eerie clearings, and ancient stone altars. The fog should be visually represented as a light mist covering the ground, subtly obscuring certain areas to enhance the mystery. Use dark, muted colors and shadowy elements to give the map an ominous feel, while including small details like hidden collectibles, lurking creatures, or ominous symbols that entice players to explore further. The overall design should evoke a feeling of suspense and danger, encouraging players to navigate cautiously through the hauntingly beautiful, yet perilous, landscape.

Original size 1024x1024

Иконка компьютерной игры.

Иконка компьютерной игры была сгенерирована при помощи нейросети Ideogram.

Promt: design a pixel art icon for a horror-themed video game that features a mysterious blue deer. The deer should have an ethereal and haunting appearance, with glowing blue eyes that seem to pierce through the darkness. Its fur should be a deep, rich blue, with subtle gradients to give it depth and texture. Incorporate eerie elements, such as twisted antlers that resemble gnarled branches or shadows that hint at a supernatural presence. The background should be dark and atmospheric, perhaps with hints of fog or a moonlit night to enhance the sense of dread. The overall design should evoke a feeling of intrigue and unease, making the blue deer a captivating yet unsettling symbol for the game.

Офис

Original size 1312x736

Офис по разработке игры.

Пространство было сгенерировано при помощи нейросети Ideogram.

Promt: create a detailed pixel art scene of a game development office or workshop where a horror-themed video game is being created. The workspace should be cluttered with computer screens displaying pixel art of a mysterious blue deer and dark forest landscapes. Include sketches and concept art pinned to the walls, showcasing various hunters and eerie forest settings. The atmosphere should be dimly lit, with flickering monitors casting shadows that create a sense of tension. Add elements like coffee cups, game design books, and scattered notes to reflect the creative chaos of the development process. Incorporate subtle horror elements, such as a shadowy figure lurking in the background or a window showing a glimpse of the foggy forest outside. The overall design should evoke a feeling of suspense and creativity, highlighting the blend of artistry and horror in the game development journey.

Афиша

Original size 1312x736

Цифровая афиша-постер к игре.

Цифровая афиша-постер была сгенерирована при помощи нейросети Ideogram.

Promt: create a mystical pixel-art forest illuminated by shades of blue and purple. At the center, a glowing deer with bright, radiant markings on its body and antlers. The background features dark, twisted tree branches, creating an ominous atmosphere. Two shadowy creatures with glowing green eyes lurk in the darkness. The scene captures a blend of mystery and fantasy.

Плакаты

Original size 2480x1444

Вертикальные постеры к игре.

Плакаты были сгенерированы при помощи нейросети Ideogram.

Prompt: Create a series of striking posters for the pixel horror game 'Silver Hoof.' Each poster should capture the eerie atmosphere of the game, showcasing the mysterious blue deer and the lurking hunters.

Poster 1: Depict the blue deer standing majestically in a foggy forest, its glowing blue features contrasting against the dark, shadowy trees. In the background, faint silhouettes of hunters can be seen, their eyes glinting with a predatory gaze. The title 'Silver Hoof' should be prominently displayed at the bottom in a bold, distressed font, with a tagline that reads, 'In the shadows, danger awaits.'

Poster 2: Illustrate a close-up of the blue deer’s face, with an expression that conveys both beauty and fear. Surround it with haunting imagery of the forest, including twisted branches and ominous shadows. The hunters should be depicted in the periphery, their forms barely visible, creating a sense of dread. Include the game title and a tagline like, 'What hunts in the dark? '

Poster 3: Create a dynamic scene of a hunter aiming their weapon in the direction of the blue deer, who is poised to flee. The tension should be palpable, with a dark, moody color palette that enhances the horror theme. The title 'Silver Hoof' should be integrated into the design, along with a tagline such as, 'Survival is a game of shadows. Illustrate a close-up of the blue deer’s face, with an expression

Логотип

Original size 1024x1024

Логотип компании, выпускающей игру.

Логотип был сгенерирован при помощи нейросети Ideogram.

Promt: design a captivating logo for the pixel horror game 'Silver Hoof.' The logo should prominently feature a stylized blue deer, its silhouette elegantly integrated into the design. The deer should have an otherworldly appearance, with glowing blue accents that highlight its ethereal nature. Surrounding the deer, incorporate elements that represent the hunters, such as shadowy figures or silhouettes with weapons, subtly blending into the background to create a sense of tension. The typography for 'Silver Hoof' should be bold and slightly distressed, evoking a sense of unease and mystery. Consider using a color palette that contrasts dark, moody tones with the vibrant blue of the deer, enhancing the horror theme. The overall composition should convey a feeling of suspense and intrigue, inviting players to explore the chilling world of the game while hinting at the lurking dangers within the forest.

Original size 1398x334

Цветовая палитра была создана в Adobe Color.

Original size 950x302

Шрифт — Unformital.

Поиск шрифта был осуществлён с помощью MyFonts.

Мерч

Original size 1312x736

Фирменный пакет.

Фирменный пакет был сгенерирован при помощи нейросети Ideogram.

Promt: design a shopping bag inspired by the pixel horror game 'Silver Hoof.' The bag should reflect the eerie and captivating atmosphere of the game, prominently featuring the mysterious blue deer and the lurking hunters.

Original size 1312x736

Плюшевая игрушка по игре.

Плюшевая игрушка была сгенерирована при помощи нейросети Ideogram.

Promt: design a plush toy of the blue deer from the pixel horror game 'Silver Hoof.' The plush should capture the unique features of the deer, including its glowing blue accents and pixelated design. The plush should have a soft, cuddly texture, with a vibrant blue color that stands out. Its eyes should be large and expressive, conveying a mix of beauty and mystery. Incorporate pixelated patterns on its body to reflect the game’s art style. The plush toy should be medium-sized, making it perfect for hugging or displaying on a shelf. Add small, subtle details that hint at the game’s horror theme, such as tiny, embroidered silhouettes of hunters on its legs or a small tag with the game title 'Silver Hoof' and a tagline like, 'Embrace the Shadows. Consider designing the packaging to reflect the eerie atmosphere of the game, using dark colors and pixel art elements to create a cohesive look. The overall design should appeal to fans of 'Silver Hoof, ' blending cuteness with a touch of the game’s haunting aesthetic.

Используемые инструменты

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