
DISCOMMUNICATION — video game in Sci-Fi Setting, where the player needs to monitor the team’s psychological state and take them into account in making his decisions.

The game process is divided into two parts: a space station study and a space station study; day-to-day work on a spaceship.


The space station is crawling with alien parasites, crashing with which triggers a step-by-step combat mode.
Each member of the team has his own will and priorities, which may lead them to refuse to comply with a player’s orders.
On a spaceship, a player can rest from engage in battles to develop the skills of day-to-day routine.
Also on the spaceship, you can spend time with the combat comrades, improving relationships and opening up useful in fighting skills.
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